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raketa.ase
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2002-10-07
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16KB
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428 lines
*3DSMAX_ASCIIEXPORT 200
*COMMENT "AsciiExport Version 2.00 - Thu Oct 03 21:05:43 2002"
*SCENE {
*SCENE_FILENAME "rocket1.max"
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*SCENE_LASTFRAME 100
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431
}
*MATERIAL_LIST {
*MATERIAL_COUNT 2
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*MATERIAL_CLASS "Standard"
*MATERIAL_AMBIENT 0.1791 0.0654 0.0654
*MATERIAL_DIFFUSE 0.5373 0.1961 0.1961
*MATERIAL_SPECULAR 0.9000 0.9000 0.9000
*MATERIAL_SHINE 0.2500
*MATERIAL_SHINESTRENGTH 0.0500
*MATERIAL_TRANSPARENCY 0.0000
*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_XP_TYPE Filter
*MAP_DIFFUSE {
*MAP_NAME "Map #1"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0000
*BITMAP ".\textures\zbrane\raketatelo.bmp"
*MAP_TYPE Screen
*UVW_U_OFFSET 0.0000
*UVW_V_OFFSET 0.0000
*UVW_U_TILING 1.0000
*UVW_V_TILING 1.0000
*UVW_ANGLE 0.0000
*UVW_BLUR 1.0000
*UVW_BLUR_OFFSET 0.0000
*UVW_NOUSE_AMT 1.0000
*UVW_NOISE_SIZE 1.0000
*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
*MATERIAL 1 {
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*MATERIAL_CLASS "Standard"
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*MATERIAL_SPECULAR 0.9000 0.9000 0.9000
*MATERIAL_SHINE 0.2500
*MATERIAL_SHINESTRENGTH 0.0500
*MATERIAL_TRANSPARENCY 0.0000
*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_XP_TYPE Filter
*MAP_DIFFUSE {
*MAP_NAME "Map #2"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0000
*BITMAP ".\textures\zbrane\raketakridlo.bmp"
*MAP_TYPE Screen
*UVW_U_OFFSET 0.0000
*UVW_V_OFFSET 0.0000
*UVW_U_TILING 1.0000
*UVW_V_TILING 1.0000
*UVW_ANGLE 0.0000
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*UVW_BLUR_OFFSET 0.0000
*UVW_NOUSE_AMT 1.0000
*UVW_NOISE_SIZE 1.0000
*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
}
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*NODE_NAME "Box01"
*NODE_TM {
*NODE_NAME "Box01"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
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*TM_ROTANGLE 1.5708
*TM_SCALE 1.0000 1.0000 1.0000
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 5
*MESH_NUMFACES 6
*MESH_VERTEX_LIST {
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*MESH_VERTEX 1 186.5000 0.0000 0.0000
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}
*MESH_FACE_LIST {
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*MESH_FACE 5: A: 3 B: 4 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
}
*MESH_NUMTVERTEX 5
*MESH_TVERTLIST {
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}
*MESH_NUMTVFACES 6
*MESH_TFACELIST {
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*MESH_TFACE 1 1 4 3
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*MESH_TFACE 5 3 4 2
}
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*MESH_CVERTLIST {
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}
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*MESH_CFACELIST {
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*MESH_CFACE 1 2 0 4
*MESH_CFACE 2 2 4 1
*MESH_CFACE 3 2 3 0
*MESH_CFACE 4 3 1 4
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}
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*MESH_VERTEXNORMAL 0 -1.0000 0.0000 0.0000
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*MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000
*MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 0
}
*GEOMOBJECT {
*NODE_NAME "Box02"
*NODE_TM {
*NODE_NAME "Box02"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.4554 0.0000 0.0000
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*TM_POS 0.0000 0.0000 0.0000
*TM_ROTAXIS -1.0000 0.0000 0.0000
*TM_ROTANGLE 1.5708
*TM_SCALE 1.4554 0.2188 1.4554
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 16
*MESH_NUMFACES 22
*MESH_VERTEX_LIST {
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}
*MESH_FACE_LIST {
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*MESH_FACE 1: A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 0
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*MESH_FACE 13: A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0
*MESH_FACE 14: A: 8 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4
*MESH_FACE 15: A: 8 B: 13 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5
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*MESH_FACE 18: A: 14 B: 7 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 4
*MESH_FACE 19: A: 15 B: 9 C: 14 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2
*MESH_FACE 20: A: 7 B: 14 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2
*MESH_FACE 21: A: 1 B: 9 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 5
}
*MESH_NUMTVERTEX 16
*MESH_TVERTLIST {
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*MESH_TVERT 1 0.9995 0.5000 0.5000
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}
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*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
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*MESH_TFACE 4 2 0 5
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}
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}
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*MESH_CFACELIST {
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}
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}
}
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*MATERIAL_REF 1
}